Masters of the Game: Ronin Studios creates computer games that make training fun
“There’s a huge gap between what we think we’re accomplishing in terms of learning versus what’s actually happening in a classroom setting,” said Scott Kohl, formerly with Activision at Raven and Filament Games. “Training can be really boring, and sometimes insulting.” During corporate training sessions, Kohl, 40, often observed disengaged attendees checking Facebook or email from their seats, and he began questioning the methods. “Usually, the first thing you’re told is to shut off your device. Why don’t they tell you to keep it on and use it? We use it for everything else! Why is it not part of learning?”